Tuesday, October 2, 2012

Creature Feature: Spider Dog

I created the Spider Dog as a subterranean pack hunter. It's sort of like a cross between a pit bull and one of the arachnids from Starship Troopers (the movie, not the book), which is one of my faves. Yes, it's a terrible adaptation of the book, almost a parody, but somehow sublime. Seriously, how can you not like Rico saying, "We're looking for a new kind of bug. Some kind of smart bug." At that point, you just know that the bug has to be smarter than he is. Classic.

In any case, the spider dog is not particularly tough, but in swarms they can kill you pretty easily. Think zerglings (though they weren't my inspiration for the creature).


Creature Name:     Spider Dogs            Number Appearing: 2d10

Habitat:        Underground (humid environment)               
Ecological Niche (Carnivore)
Schtick: A good sized bug thing with six legs, the Spider Dog is an ambush/swarm predator. They are sight-blind, but their hearing is phenomenal, and they seem to have a sonar-like sense.They hide on the ceilings and drop onto you. They have a toxic bite, which will also cause corrosion damage of 1 AP per hit to armored locations. Otherwise the bite causes small actual damage, but penetrates and poisons the target.  They are very, very fast, and can swarm opponents                                         

Warrior/Alpha Versions
WS
BS
S
T
Ag
Int
Per
WP
Fel
35
-
25
30
50 (10)
20
50
30
01
WS
BS
S
T
Ag
Int
Per
WP
Fel
45
-
35
40
50 (10)
25
50
50
01

Movement: 4/8/12/24                                                                                   Wounds:         10       

Skills: Awareness (Per); Concealment (Ag).

Talents: Unnatural Senses (Hearing).

Traits
·         Bestial (No need to make Survival Tests in natural habitat, Test Willpower to avoid flight.)
·         Natural Armor 1 (3)
·         Natural Weapons (Bite)
·         Unnatural Agility (×2),
·         Size (Scrawny-- to hit modifier -10 /Concealment +10 / Movement AB-1).
·         Bite (See below).

Armor: Head 1(3), Body 1(3), Legs 1(3)).

Weapons:
·         Bite (1d5+3 R; Pen 2; Tearing, Special: Toxic) / Alpha (1d10 R, Pen 4, Tearing, Special (Toxic)